The
armylists for the ''adventures in gumba''-campaign were inspired by
the chris peers rules and adopted for the use with the
Triumph&Tragedy ruleset.
For
our games we use the following unit types:
White
men (4-5 / veteren/elite)
move
6'' affected by terrain
may
be armed with pistols, muskets, rifles, biggame rifles and additional
bayonet/handweapon
special:
volley fire
Regulars
(4-6 / veteran/elite)
move
6'' affected by terrain
may
be armed with rifles and additional bayonet/ pistol and handweapon if
leader
special:
volley fire, formation
Soldiers
(4-7 / trained/veteran)
move
6'' affected by terrain
may
be armed with muskets/rifles and additional bayonet/ pistol and
handweapon if leader
special:
volley fire requires morale check, formation
Askaris
(5-8 / raw/trained)
move
6'' affected by terrain
may
be armed with muskets/rifles and additional bayonet/ pistol and
handweapon if leader
special:
volley fire requires morale check -1, formation
Ruga
Ruga (5-8 / raw/trained)
move
6'' unaffected by terrain
may
be armed with muskets/rifles and handweapon
special:
nimble
Warriors
(4-6 / veteran/elite)
move
6'' + 2 unaffected by terrain
may
be armed with handweapon, spear, shield, throwing spears
special:
high mobility, nimble
Spearmen
(5-8 / raw/trained)
move
6'' + 2 unaffected by terrain
may
be armed with handweapon, spear, shield, throwing spears
special:
high mobility, nimble, may be brave
Musketeers
(5-7/ raw)
move
6'' + 2 unaffected by terrain
may
be armed with musket, handweapon
special:
high mobility, nimble, may be brave
Archers
(5-8/ raw/trained)
move
6'' + 2 unaffected by terrain
may
be armed with bow, handweapon
special:
high mobility, nimble
Swordsmen
(4-6 / trained/veteran/elite)
move
6'' unaffected by terrain
may
be armed with handweapons and shields
special:
nimble, aggressive if elite
Pygmies
(5-7 / trained/veteran)
move
6'' unaffected by terrain
may
be armed either with bow or handweapon and shield, throwing spears
special:
nimble, may be brave, aggressive if veteran
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